[Finished]Dousing the Flame: End 2: End Harder

A place to set up IC events and brainstorm roleplaying hooks.
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RyanW
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Joined:Fri May 06, 2016 6:24 pm
[Finished]Dousing the Flame: End 2: End Harder

Post by RyanW » Sat Oct 07, 2017 9:42 am

Divide and conquer. The groups split in an attempt to get Eefje back, exploring multiple avenues of attack on Promethean. You can never put all your eggs in one basket.

1. Claus
2. Mik
3. (open, see below post)

Lethal scene

Monday the 9th at 10 PM EST.
Spoiler:
How does Monday the 9th or Monday the 16th at 10 PM EST work? If you can do earlier, please post as such.
ThreeInquisitors
Posts:456
Joined:Thu Mar 17, 2016 4:32 am

Re: Dousing the Flame: End 2: End Harder

Post by ThreeInquisitors » Sat Oct 07, 2017 9:50 pm

Either of those dates should be totally fine.
Eravel
Posts:262
Joined:Sun Apr 03, 2016 11:25 pm

Re: Dousing the Flame: End 2: End Harder

Post by Eravel » Sat Oct 07, 2017 10:25 pm

Either time works as early as 7:30 PM EST for me.
RyanW
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Re: Dousing the Flame: End 2: End Harder

Post by RyanW » Sun Oct 08, 2017 1:47 am

Calling this part for Monday the 9th at 10 PM EST.
RyanW
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Posts:1138
Joined:Fri May 06, 2016 6:24 pm

Open Slot Information

Post by RyanW » Sun Oct 08, 2017 1:48 am

Players, there is now a tentatively open spot for this scene, if you would like to sign up, post here and/or send me a message on discord!

You must meet the following requirements:

1) Be able to make the scheduled time
2) Must have IC justification. This justification has to be discussed with the players in the scene and can be established before the scheduled date.
3) You must be able to make this scene or have a reason why your character leaves or joins.

As this is a finale scene, the players already scheduled will have final say on who gets to join them.
mathewpatel24
Posts:45
Joined:Tue Sep 05, 2017 12:08 am

Re: Dousing the Flame: End 2: End Harder

Post by mathewpatel24 » Sun Oct 08, 2017 10:43 am

I can make this time. I'd be using Derek for the scene
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